It's a charming relatable game. It's more real than most other games as it deals with common problems that are not usually represented in games. For example, the main character, Mae, is a college drop off, a terrible insensitive jerk who suffers from depression. Her crocodile friend had to take over the family shop after her mother died and her father became a shell of himself. Her home town is in a steady decline, jobs had dried up and many were trapped in a dead end jobs. Mae's parents are in a large debt due to negative equity. Overall, it is pretty much a common sight in many small towns. And life goes on no matter what.
By the way, the game has some supernatural stuffs which resulted in a weird anticlimactic ending.
It is a flawed game, no doubt about it but the sum of its part is greater than the whole.
I watched a youtube lets play of the game. It reinforced my dislike for the click-and-point adventure genre. I don't particularly enjoy looking around for a small key item for hours. My eyesights are not that great so I will mostly pass any game which requires concentrating on small pixels. In addition, the logic usually doesn't make sense to me.
As for this game, it certainly has nice atmosphere and aesthetic. That's all about it really.
Pretty sweet turn based strategy games, in the similar vein to XCOM but with less RNG. After playing in normal mode for over 10 hours, I decided to play the remaining at the easiest difficulty. It was actually great to be overpowered, also the length of each mission was a lot shorter.
I think I'm getting old. I don't mind playing games at the easiest difficulty. Grinding to beat higher difficulties hadn't been fun lately. Moreover I don't have a lot of free time these days to replay games, especially since I still have a long backlog of games to play.
It's a cute fun game; its main gimmick is graphics and mechanics of old games (zelda, mario, ...) It lasts a little too long, in my opinion.
Amazing run and gun game with awesome metal soundtrack. It's cathartic to blast and punch every demon in the face.
I started playing Persona 4 back in 2008, but I lost my save so never finished it. As the game came to PC, I decided to give it another try.
The gameplay is great, I'd describe it as traditional turn based JRPG combined with dating sim. IMO the story does overstay its welcome, the beginning feels too long and there are lot of downtimes in the middle. Moreover I prefer darker theme of Persona 3 to Persona 4. Persona 4 is still a great game though.
I got the golden ending. I'm missing a few achievements; I am not a completionist so I don't feel like starting new game + any time soon.
Thanks to the game, I became a longtime fan of SMT series and Atlus. I imported Demon's Souls, SMT: Strange Journey and SMT: Devil Survivor to UK when I was in college. Funny enough, I also lost my save to Strange Journey; maybe one day I'll attempt to complete Strange Journey Redux.
I'm a big fan of Slay the Spire and the former game scratches the same itch. It combines deck building with tower defense, which are pretty cool.
I got to covenant 25 so I'm taking a break from the game.
The story is ok; I zoned out a lot during the cut screens. I skipped a bunch of side quests as the game started to become a chore.
The gameplay is pretty fun, rolling around and shooting weak points on machines. At the beginning stealth was important as my weapons were limited. By the end of the game, I resolved to use explosives for everything.
It's a pretty comfy game which is divided in 2 parts (farming and dungeoning). The controls for farming are clunky and the camera caused me nausea. Fighting is quite fun once I got into rhythm.
As usual, I didn't play any end game contents so I can't comment on that.
I finally completed Skyrim after restarting multiple times over the last 5 years. I completed the main quests, DLCs and guilds. There are still some quests left but I'm genuinely happy to put the game down at this point. It does feel like closing a chapter in my life.
Playing the game in 2021, it feels outdated with floaty combat and multiple crashes and game stopping bugs. At some point, the game seems like a long to do list. But I did have a lot of fun role playing a mage, an assassin, dragonborn, a vampire, a werewolf and a thief in one single playthrough.
It took me a couple of restarts before I finally settled on dual swords as my main weapons. I usually stay on high stance, using Cherry Blossom and Windstorm skills. Sometimes I switched to mid stance and used God of Wind kick to deplete ki.
The beginning of the game is a bit rough but I got a lot better as I keep playing. The few final bosses did feel easy; I'm not entirely sure if it was because of good equipments or my skills.
I completed the DLCs with glaive and magic build. Similar to dual swords, I mostly stay on high stance and use Empty Retribution and Cyclone.
Currently I'm on Way of Wisdom difficulty.
Done 108 floors and first 5 floors of the depth with 7 Izanagi and 5 Susano. The build wasn't optimized but it still got me to the depth. When I tried floor 6, I couldn't do enough damages and the boss can kill me in 2 hits. Since I was not at max level and my equipments were around +80, I planned to spend some time farming. Google searches said that from floor 6, the depth tends to drop the same graces that I was wearing so hopefully it wouldn't take long to farm.
I switched to 7 Izanagi and 5 Oyamatsumi set to be more tanky. Moreover, I got a scroll with ultimate magic and realized that I hadn't activated any mystic art with magic. After doing so, applying buffs took less time and the game felt faster and easier.
I got a few better drops and changed my set to 7 Izanagi and 6 Oyamatsumi. I've done floor 25 of the depth and I'm happy to stop playing at this point.
I got the game for free from epic. The story is decent, I was a fan of the X-Files so I love the concepts of dealing with paranormal activities.
I found the difficulty rather inconsistent. Sometimes the enemies kill me in just a few hits. When I went back and tried again, it was easy.
It is an indie death game, in the similar genre as Danganropa and 999. In chapter 2, I can choose who to die and who to save, which is a major departure from other games.
There are too many twists and turns in the game, a little bit too much in my opinion. I sometimes couldn't keep up with it so I just sat back and enjoyed the ride.
SUPERHOT is the most innovative shooter I've played in years! Enemies only move when you move so I can pull off some sick combos.
The game gave me a discount code when I finished the story. It is like an advertisement, telling your friends to buy SUPERHOT.